Humble Choice October 2026 Review
The October edition of Humble Choice was the highest rated bundle last week, but when looking at the lineup I was surprised that it didn't score even more than the 7.0/10 it got. Also, it currently has a perfect 5/5 from user ratings so I was curious to see would I rate it closer to the formula or the users.
Let's check out all 8 games and see where I stand.
Like a Dragon: Pirate Yakuza in Hawaii

An action RPG where you play Goro Majima, a notorious ex-yakuza who washes up on a remote Pacific island with no memory and reinvents himself as a pirate captain. Together with a boy named Noah, you assemble a crew, upgrade your ship and fight on land and at sea while hunting for clues to your lost memories and a legendary treasure.
Note that the story happens after the ending of Infinite Wealth so it's recommended that you play that game first. The gameplay is different though, there is no turn based combat but instead it's action based. Also, there is no XP, you use money for buying upgrades and new skills.
I haven't played long enough to experience ship combat but I liked what I saw so far. Hand to hand combat is fun, there are plenty of silly characters and an intriguing story and I'm looking forward to continuing playing.
My playtime: 1.8h • Will I keep playing? 👍
| Achievement count | % owners completed | Median completion time |
|---|---|---|
| 62 | 28% | 45h |
Psychonauts 2

A platform-adventure from Tim Schafer's Double Fine, where acrobat and young psychic Raz has finally joined the Psychonauts, only to find a mole hiding in headquarters. You dive into people's minds to battle their inner demons, using customizable psychic powers in a story that mixes humor and conspiracy.
The events of the first game are summarized at the beginning, so you can jump right into this one. I've only completed the first level, but I liked it a lot. The platforming isn't annoying at all—it's very forgiving (if you fall, you're teleported right back to where you were). The combat is simple but varied, with ranged and melee attacks and psychic powers. The setting is unique, and the voice acting is great.
Even though I'm not a huge platformer fan, this is one of the rare games in the genre that I'll play through.
My playtime: 1h • Will I keep playing? 👍
| Achievement count | % owners completed | Median completion time |
|---|---|---|
| 57 | 39% | 28h |
Prince of Persia The Lost Crown

A stylish action-adventure platformer set in a cursed, Persian-inspired world on Mount Qaf. You use time powers, combat and platforming skills to pull off deadly combos against time-corrupted enemies and mythological creatures, while solving puzzles and hunting for hidden treasure.
Some players are reporting issues caused by Ubisoft Connect (which is running in the background, it's a Steam key) but it worked fine for me.
Similarly to Psychonauts 2, I liked The Lost Crown even though I'm not a huge fan of Metroidvanias. The game introduces some features to make navigating the map easier. For example, you can choose between exploration and guided mode, guided adding map markers. And you can also take screenshots of unreachable locations which are then show on the map so that you can easily find new paths after unlocking new abilities.
All of that, plus the satisfying combat and even some Souls-like elements means I'll keep playing.
My playtime: 1.1h • Will I keep playing? 👍
| Achievement count | % owners completed | Median completion time |
|---|---|---|
| 40 | 27% | 35h |
Deep Rock Galactic: Survivor

A single-player survivor-like auto-shooter, described as reverse bullet hell with mining. One dwarf takes on hordes of aliens on Planet Hoxxes, with your guns firing automatically while you run, tunnel through procedurally generated caves for riches and unlock upgrades.
No, I didn't manage to play for 40h since the bundle was released, I played it before on XBOX Game Pass. There is plenty more content, expect to play almost 200h if you want to get all achievements, but I decided to stop after beating a couple of runs on the highest Hazard 5 difficulty.
I generally enjoy survivor-likes but this one might be my favorite. The mining part adds some strategy to your runs, you have to mine materials both for in-run and permanent upgrades. The weapons are varied, fun and behave as you'd expect. Permanent upgrades are your typical +10 health but also a full equipment system like in an action RPG.
Even though I don't own it on Steam, I'll be giving away my key in the next issue of GBG weekly.
My playtime: 40h • Will I keep playing? 👎
| Achievement count | % owners completed | Median completion time |
|---|---|---|
| 300 | 5% | 193h |
Cataclismo

A real-time strategy game about building fortresses brick by brick out of wood and stone to survive waves of Horrors coming out of the Mist. You design your own defenses, command your units from breach to breach and lead forays out of the walls to gather resources.
I like how the game gradually introduces new mechanics throughout a couple of missions that serve as a tutorial, it doesn't dump it all on you at once. It reminds me of Stronghold, you build defenses and economy buildings, train troops, do research and defend against waves of enemies. The vibe and the setting is completely different though, it's a postapocalyptic, dark world.
I'm looking forward to continuing the campaign.
My playtime: 1.2h • Will I keep playing? 👍
| Achievement count | % owners completed | Median completion time |
|---|---|---|
| 43 | 1% | 58h |
Dungeons & Degenerate Gamblers

A blackjack roguelike set in a seedy tavern full of gambling-addicted townspeople. You pick a suit (hearts heal, spades protect, diamonds give currency, clubs add damage) and build a deck out of aces, face cards, tarot cards and more as you work your way through the patrons to find out who runs the twisted casino.
f you like Balatro, you'll probably enjoy this one as well. Playing it feels a lot less satisfying than watching the numbers go up in Balatro, but it's still fun. It also seems much harder to figure out the synergies and pick cards that will actually benefit you.
One positive is that you're not playing against a number but against various characters, each with their own strategies. This means you might need to change your approach depending on who you're facing. The game also features a bit of story, so I intend to keep playing until I at least beat one run.
My playtime: 1.2h • Will I keep playing? 👍
| Achievement count | % owners completed | Median completion time |
|---|---|---|
| 39 | 1% | 77h |
Toy Shire

A toy army tower defense game where your forgotten old toys turn against your brand-new ones, a troop of green soldiers. You build and upgrade towers, place your troops in the best positions and use special abilities to push back the enemy toys.
It's not the most complex game but it works. The enemies take fixed paths and you have fixed spots to build towers on. However, you can also train troops and move them anywhere on the map, some enemies will ignore them but most will attack.
After unlocking some initial troops and towers, the game requires you to pick just 3 towers and 3 types of soldiers for each level. This could mean the levels turn into puzzles where you need to pick the right units and place them in the right spots, rather than playing like an actual strategy game. But we'll see. I had fun, so I'll keep playing.
My playtime: 1h • Will I keep playing? 👍
| Achievement count | % owners completed | Median completion time |
|---|---|---|
| 42 | 2% | 21h |
Asgard's Fall — Viking Survivors

A Norse survivors-like roguelite where you fight through hordes across the Nine Realms with heroes like the Warrior and the Huntress, each with their own skill tree. You build your power with abilities and knots placed in the Web of Wyrd, and unlock Warpaint runes between runs as meta progression.
The maps aren't too interesting, there's just a couple of places where you can get upgrades, no objectives or anything like that, just murdering everything around you.
I did like the upgrade system, both in-run and permanent upgrades. In-run, you have your standard upgrades to unlock new skills or upgrade existing ones, but you also have "Web of Wyrd" which is a web of upgrade nodes, where certain upgrades can empower existing nodes. Permanent progression features Skill Trees (standard) and Warpaints. Warpaints let you pack runes of various shapes and passive bonuses in what you could almost call an inventory management mini game.
Asgard's Fall was released just a month ago so we can expect some updates. I don't think it will reach the level of the best games in the genre but I'll keep playing for at least a couple of more runs.
My playtime: 1h • Will I keep playing? 👍
| Achievement count | % owners completed | Median completion time |
|---|---|---|
| 45 | 1% | 30h |
Verdict
The headliners are amazing, the mid-tier games are great, and even the "filler" games are fun! In my opinion, this is the best Choice this year. It's has a mix of genres I love plus great games from genres I don't usually play, with only 1 game I won't keep playing, simply because I've already played it for 40 hours.
The downside of this bundle is that half of the games are or have been available through subscription services like PS Plus and Xbox Game Pass. However, I won't count that against it, since I've noticed that I play games differently when I own them versus when I rent them through a subscription service.
With a subscription, there's always pressure to get your money's worth because you pay the fee whether you play or not. And if you spend 40 hours playing Deep Rock, like I did, you can't help but feel bad because you could have bought the game for half the subscription price and played it at your own pace.
To conclude, I liked all the games, so their combined year-low prices add up to around $60, making this a 4x value bundle and one of the best deals in recent history.
My Score: 8.5 / 10
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